pub type AudioInfo = VSAudioInfo;Aliased Type§
#[repr(C)]pub struct AudioInfo {
pub format: VSAudioFormat,
pub sample_rate: i32,
pub num_samples: i64,
pub num_frames: i32,
}Fields§
§format: VSAudioFormatFormat of the clip. Unlike video the audio format can never change.
sample_rate: i32Sample rate.
num_samples: i64Length of the clip in audio samples.
num_frames: i32Length of the clip in audio frames.
The total number of audio frames needed to hold [Self::num_samples],
implicit from [Self::num_samples] when calling
createAudioFilter()