utils ¶
freeze_replace_squaremask ¶
freeze_replace_squaremask(
mask: VideoNode,
insert: VideoNode,
mask_params: tuple[int, int, int, int],
frame: int,
frame_range: tuple[int, int],
) -> VideoNode
Source code
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max_planes ¶
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normalize_mask ¶
normalize_mask(mask: VideoNode, clip: VideoNode) -> VideoNode
normalize_mask(
mask: Callable[[VideoNode, VideoNode], VideoNode],
clip: VideoNode,
ref: VideoNode,
) -> VideoNode
normalize_mask(
mask: EdgeDetectT | RidgeDetectT,
clip: VideoNode,
*,
ridge: bool = ...,
**kwargs: Any
) -> VideoNode
normalize_mask(mask: GeneralMask, clip: VideoNode, ref: VideoNode) -> VideoNode
normalize_mask(
mask: GenericMaskT,
clip: VideoNode,
ref: VideoNode | None = ...,
*,
ridge: bool = ...,
**kwargs: Any
) -> VideoNode
normalize_mask(
mask: GenericMaskT,
clip: VideoNode,
ref: VideoNode | None = None,
*,
ridge: bool = False,
**kwargs: Any
) -> VideoNode
Source code
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region_abs_mask ¶
region_abs_mask(
clip: VideoNode, width: int, height: int, left: int = 0, top: int = 0
) -> VideoNode
Source code
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region_rel_mask ¶
region_rel_mask(
clip: VideoNode,
left: int = 0,
right: int = 0,
top: int = 0,
bottom: int = 0,
) -> VideoNode
Source code
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rekt_partial ¶
rekt_partial(
clip: VideoNode,
left: int = 0,
top: int = 0,
right: int = 0,
bottom: int = 0,
func: Callable[
Concatenate[VideoNode, P], VideoNode
] = lambda clip, *args, **kwargs: clip,
*args: args,
**kwargs: kwargs
) -> VideoNode
Source code
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replace_squaremask ¶
replace_squaremask(
clipa: VideoNode,
clipb: VideoNode,
mask_params: tuple[int, int, int, int],
ranges: FrameRangeN | FrameRangesN | None = None,
blur_sigma: int | float | None = None,
invert: bool = False,
func: FuncExceptT | None = None,
show_mask: bool = False,
) -> VideoNode
Replace an area of the frame with another clip using a simple square mask.
This is a convenience wrapper merging square masking and framerange replacing functionalities into one function, along with additional utilities such as blurring.
Parameters:
-
clipa
¶VideoNode
) –Base clip to process.
-
clipb
¶VideoNode
) –Clip to mask on top of
clipa
. -
mask_params
¶tuple[int, int, int, int]
) –Parameters passed to
squaremask
. Expects a tuple of (width, height, offset_x, offset_y). -
ranges
¶FrameRangeN | FrameRangesN | None
, default:None
) –Frameranges to replace with the masked clip. If
None
, replaces the entire clip. Default: None. -
blur_sigma
¶int | float | None
, default:None
) –Post-blurring of the mask to help hide hard edges. If you pass an int, a :py:func:
box_blur
will be used. Passing a float will use a :py:func:gauss_blur
instead. Default: None. -
invert
¶bool
, default:False
) –Invert the mask. This means everything but the defined square will be masked. Default: False.
-
func
¶FuncExceptT | None
, default:None
) –Function returned for custom error handling. This should only be set by VS package developers. Default: :py:func:
squaremask
. -
show_mask
¶bool
, default:False
) –Return the mask instead of the masked clip.
Returns:
-
VideoNode
–Clip with a squaremask applied, and optionally set to specific frameranges.
Source code
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squaremask ¶
squaremask(
clip: VideoNode,
width: int,
height: int,
offset_x: int,
offset_y: int,
invert: bool = False,
force_gray: bool = True,
func: FuncExceptT | None = None,
) -> VideoNode
Create a square used for simple masking.
This is a fast and simple mask that's useful for very rough and simple masking.
Parameters:
-
clip
¶VideoNode
) –The clip to process.
-
width
¶int
) –The width of the square. This must be less than clip.width - offset_x.
-
height
¶int
) –The height of the square. This must be less than clip.height - offset_y.
-
offset_x
¶int
) –The location of the square, offset from the left side of the frame.
-
offset_y
¶int
) –The location of the square, offset from the top of the frame.
-
invert
¶bool
, default:False
) –Invert the mask. This means everything but the defined square will be masked. Default: False.
-
force_gray
¶bool
, default:True
) –Whether to force using GRAY format or clip format.
-
func
¶FuncExceptT | None
, default:None
) –Function returned for custom error handling. This should only be set by VS package developers. Default: :py:func:
squaremask
.
Returns:
-
VideoNode
–A mask in the shape of a square.
Source code
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